Gain precise control over your GameObjects' positions, rotations, and scales with these convenient Transform extensions. Reset transforms, modify individual axes, and streamline object placement with ease.


Release v1.0.0

https://github.com/swzwij/Code-Crate/releases/tag/Extensions-Pack-v1.0.0


Installation

Importing a Unity Package:

  1. Download the Package: Locate the Unity package you want to import. This could be from the Unity Asset Store or a developer's website. Download the .unitypackage file.

  2. Import into Unity: There are two ways to import the package into your Unity project:

  3. Import Options (Optional):

    A window will appear showing the contents of the package. By default, all items are selected for import. You can uncheck any files or folders you don't want to import into your project.

  4. Click Import: Once you're happy with the selection, click Import to begin importing the package files into your project.


Usage

Method Description
DestroyChildren Destroys all child GameObjects of the specified Transform.
ResetTransform Resets the position, rotation, and scale of the specified Transform to their default values.
SetXPosition Sets the X position of a Transform.
SetYPosition Sets the Y position of a Transform.
SetZPosition Sets the Z position of a Transform.
SetXRotation Sets the X rotation of a Transform in degrees.
SetYRotation Sets the Y rotation of a Transform in degrees.
SetZRotation Sets the Z rotation of a Transform in degrees.
SetXScale Sets the X scale of a Transform.
SetYScale Sets the Y scale of a Transform.
SetZScale Sets the Z scale of a Transform.